0.4a (31-Mar-2004)
~~~~~~~~~~~~~~~~~~
Major clean-up in code-style including some bugfixes.



0.3.3a (13-Aug-2000)
~~~~~~~~~~~~~~~~~~~~
Fixed typo in definition for FSCA instruction.
Fixed representation of DRx registers to correct one (ie DR0, DR2, DR4 etc.
instead of DR0, DR1, DR2).
Added switch for standard displacement (ie instructions that were previously
interpretted like 'mov.l R0, (1, GBR)' is, with this switch, interpretted as
'mov.l R0, (H'004, GBR)'.



0.3.2a (07-Aug-2000)
~~~~~~~~~~~~~~~~~~~~
Fixed bug in symbol table that caused some symbols to not be registered
properly.



0.3.1a (09-Jul-2000)
~~~~~~~~~~~~~~~~~~~~
Removed some floating point instructions because they weren't properly
decoded since this would require keeping track of FPSCR.



0.3a (24-Nov-1999)
~~~~~~~~~~~~~~~~~~
Added two missing Dreamcast(tm) opcodes.
Added limited cross referencing.
Rewrote symbol table handler to use hash-table.



0.2a (04-Nov-1999)
~~~~~~~~~~~~~~~~~~
Changed some stuff in instruction decoding.
Added limited symbol table support.



0.1a (04-Oct-1999)
~~~~~~~~~~~~~~~~~~
First, very simple version.
Only sent to a couple of people.

